Name: Anatolii
Focus: System Architecture, GameDev, Blockchain, R&D
Location: Remote
Languages: Russian (Native), English (Tech proficiency)
Contacts: Telegram: https://t.me/^a^ | Email: [email protected]
Status: Open to new opportunities.
I believe that system architecture and overall reliability are more important than rote-memorized syntax. I utilize LLMs as a high-efficiency tool for rapid technology research, identifying optimal solutions, and writing code under my strict supervision.
Drawing on my extensive IT experience, I focus on critical areas: system security, stability, and performance. My expertise combined with the power of LLMs enables me to single-handedly tackle tasks that would typically require the efforts of an entire team.
Design and implementation of a distributed, high-load system for a real-time Web3 MMO. The project is built upon an architecture with zero trust in the client.
Web site, Gameplay video: hangar (craft, mint etc.), real-time combat. (1080p)
Web site, Gameplay video: hangar (craft, mint etc.), real-time combat. (1080p)
Node.js (JavaScript) Phaser 3 EVM MongoDB Redis
Technical Deep-Dive: OneSoulManyShips
💡 Note: Full source code is private. Available for a live architectural walkthrough and review during the interview process.
A low-level plugin for integrating blockchain functionality into the Godot 4.

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